I always pick the shoe. I have no profound reason except that I always have, and I always will. It's like a lucky charm, as I win at Monopoly more often than not (and usually with a fit of glee as I run my competition into bankruptcy).
The horse, because I was a 12 year old girl who loved horses.
There's a horse?
The game I grew up with had one (or a cowboy, I guess, I always called it the horse):
When I got older I started picking the battleship. My sister always chose the Scottie, and my brother usually picked the car or we'd make him use the thimble.
Post by poisonkisses on Jan 9, 2013 15:17:36 GMT -5
Always the horse. I thought it was cool that it was on it's back legs. Unfortunately the one we had never balanced properly in order to stay upright, so it was always on it's side.
Tokens All twelve tokens from the U.S. Deluxe Edition Monopoly.
Each player is represented by a small metal token that is moved around the edge of the board according to the roll of two dice. The twelve playing pieces currently used are pictured (from left to right):
Wheelbarrow (1937b edition) Battleship Sack of money (described in a PC version of the game as "Money bags")(1999–2007 editions) Man on horseback (no longer in classic edition) Racecar Locomotive (Deluxe Edition only) Thimble Howitzer, better known as a cannon (no longer in classic edition) Old-style shoe (or boot) Scottie dog Iron Top hat Koala (Australian version)
Previous tokens retired in the 1950s:
Lantern Purse Rocking horse
Many of the tokens were created by companies such as Dowst Miniature Toy Company, which made metal charms and tokens designed to be used on charm bracelets. The battleship and cannon were also used briefly in the Parker Brothers war game Conflict (released in 1940), but after the game failed on the market, the premade pieces were recycled into Monopoly usage.[19] Hasbro recently adopted the battleship and cannon for Diplomacy.
Early localized editions of the standard edition (including some Canadian editions, which used the U.S. board layout) did not include pewter tokens but instead had generic wooden pawns identical to those in Sorry!.[20] Parker Brothers also acquired Sorry! in the 1930s.